Click Here to read previous instalments of Skinner Box Storytelling.  My new show is open so I’ve got a bit more time to play games. Here’s what I’ve dipped into this week. These aren’t reviews, as I’ve only had a few hours with each one, but little snapshots of what I think. If I continue with […]

  Colin Munch

I know it’s been months since my last article: I booked two big contracts in a row that took up all my time. Somehow I found the time to take chunks out of what may be the greatest winter for video games ever. Here’s what I’ve been playing this week: Zelda: Breath of the Wild […]

  Colin Munch

I’ve been thoroughly enjoying Zelda: Breath of the Wild but its portrayal of women is really brutal. With few exceptions, women in Hyrule are presented as meek, giddy, fashion-obsessed idiots who can’t get over how attractive Link is. I’ve encountered three different characters, across three different species, that need time to psych themselves up before […]

  Colin Munch

Click Here to read previous instalments of Skinner Box Storytelling.  BioShock *Heads up: spoilers for all the Shock games inside but mostly for System Shock 2 and BioShock. System Shock 2 is a landmark moment in video game artistry that almost no one played when it first came out. I don’t know why I bought it. […]

  Colin Munch

Click Here to read previous instalments of Skinner Box Storytelling.  Recently I’ve been playing Elite: Dangerous, a free-form space combat and trading simulator that is a modern update of a classic 80’s PC title. My dad’s enthusiasm for Elite and recent retirement from work has resulted in hour-long phone calls and emails full of screenshots […]

  Colin Munch

“Successful” Canadian comedians Colin Munch and Chris Wilson discuss the season premiere of Season 28 of The Simpsons, how weird The Simpsons is now, what shows are similar to but better than The Simpsons, and how old they are/feel. Colin Munch can be found on Twitter @ColinMunch and Instagram @ceemunch, he writes the weekly video […]

  Colin Munch

Click Here to read previous instalments of Skinner Box Storytelling.  Everything I’m playing right now is an MMO in some form or another. From the one great success of the genre, World of Warcraft, to the only shooter hybrid to really work, Destiny, and the licensed mega properties of Star Trek and Star Wars. Star […]

  Colin Munch

I haven’t had much time to play this week, but I have been working my way through some Destiny content in a fireteam. It got me thinking about something I mentioned in last week’s article, about storytelling in multiplayer. Destiny While waiting for my friends to be ready, I came across the product page for […]

  Colin Munch

It’s the 50th anniversary of Star Trek and I celebrated by playing so much Star Trek: Online. Also, a bunch of Destiny. Star Trek: Online As someone who’s been playing video games since the early nineties, I’m used to turning games into what I want them to be. Most modern games are stuffed with fully […]

  Colin Munch

Further musings on Deus Ex and the different approaches to player choice. Also, I started playing World of Warcraft again because I guess I’m made of money and free time? Deus Ex: Mankind Divided I finished what I’ve been calling Act Two in DXMD this weekend and have some amendments to make to my points […]

  Colin Munch

Deus Ex: Mankind Divided came out this week and it’s a pretty good Deus Ex game…

  Colin Munch

So much space in my life right now… No Man’s Sky Since I spent so much time last week discussing the hoopla around the release of No Man’s Sky, I thought I should actually take some time to discuss it as an experience separate from the discussion. I’ve now invested around 10 hours into the […]

  Colin Munch

A busy week and a major release means I’ve only got one game to talk about this time but it’s a big one: No Man’s Sky Every time I go to the States, I’m shocked at how prevalent their video game marketing is. In Canada, we get the odd billboard or massive title that warrants […]

  Colin Munch

The modern video game industry is a lot like Hollywood: big budget, ‘can’t fail’ titles that are nearly indistinguishable from one another pumped out year after year among a sea of quirky indie experiments that, when they hit, go off like a nuclear bomb. This new feature Skinner Box Storytelling will detail my weekly obsessions/distractions […]