Colin Munch

It’s the 50th anniversary of Star Trek and I celebrated by playing so much Star Trek: Online. Also, a bunch of Destiny. Star Trek: Online As someone who’s been playing video games since the early nineties, I’m used to turning games into what I want them to be. Most modern games are stuffed with fully […]

  Colin Munch

Further musings on Deus Ex and the different approaches to player choice. Also, I started playing World of Warcraft again because I guess I’m made of money and free time? Deus Ex: Mankind Divided I finished what I’ve been calling Act Two in DXMD this weekend and have some amendments to make to my points […]

  Colin Munch

Deus Ex: Mankind Divided came out this week and it’s a pretty good Deus Ex game…

  Colin Munch

So much space in my life right now… No Man’s Sky Since I spent so much time last week discussing the hoopla around the release of No Man’s Sky, I thought I should actually take some time to discuss it as an experience separate from the discussion. I’ve now invested around 10 hours into the […]

  Colin Munch

A busy week and a major release means I’ve only got one game to talk about this time but it’s a big one: No Man’s Sky Every time I go to the States, I’m shocked at how prevalent their video game marketing is. In Canada, we get the odd billboard or massive title that warrants […]

  Colin Munch

The modern video game industry is a lot like Hollywood: big budget, ‘can’t fail’ titles that are nearly indistinguishable from one another pumped out year after year among a sea of quirky indie experiments that, when they hit, go off like a nuclear bomb. This new feature Skinner Box Storytelling will detail my weekly obsessions/distractions […]