Colin Munch

Click Here to read previous instalments of Skinner Box Storytelling.  Everything I’m playing right now is an MMO in some form or another. From the one great success of the genre, World of Warcraft, to the only shooter hybrid to really work, Destiny, and the licensed mega properties of Star Trek and Star Wars. Star […]

  Colin Munch

I haven’t had much time to play this week, but I have been working my way through some Destiny content in a fireteam. It got me thinking about something I mentioned in last week’s article, about storytelling in multiplayer. Destiny While waiting for my friends to be ready, I came across the product page for […]

  Colin Munch

It’s the 50th anniversary of Star Trek and I celebrated by playing so much Star Trek: Online. Also, a bunch of Destiny. Star Trek: Online As someone who’s been playing video games since the early nineties, I’m used to turning games into what I want them to be. Most modern games are stuffed with fully […]

  Colin Munch

So much space in my life right now… No Man’s Sky Since I spent so much time last week discussing the hoopla around the release of No Man’s Sky, I thought I should actually take some time to discuss it as an experience separate from the discussion. I’ve now invested around 10 hours into the […]